HERmit Area-Beijing MAHA Artwork Gallery / RSAA/Büro Ziyu Zhuang
Textual content description offered by the architects. The MAHA HERmit Area is situated throughout the central park of a high-end neighborhood within the core space of Beijing. It consists of three distinct areas “Islet Area,” “Cave Area,” and “Ravine Area.” The unique website was three unbiased sunken courtyards within the underground parking zone of the neighborhood. BUZZ, whereas preserving the particular worth of the location, redefined them by way of three completely different design approaches, endowing the house with a very new expertise. This redesign aimed to strengthen its neighborhood and panorama attributes to fulfill the calls for of a up to date artwork house functioning as a composite content material hub.
The “Islet Area” is situated within the central space of the three courtyards and can be the biggest. The highest of the house is designed as a coated “roof” with a circle of skylights round it. Pure gentle filters down from above, giving the impression of a metallic island floating inside a circle of sunshine. The design on the heart of the primary exhibition corridor corresponds to the ceiling. On the facet away from the doorway, there’s additionally a functionally lower-height room, turning the Islet Area into not solely an artwork exhibition space but additionally a brand new neighborhood house for conferences and gatherings.
The “Cave Area” takes its kind from a clean curve, resembling a fissure opening up on the bottom, with its entrance naturally winding downward into the construction. Afternoon daylight filtering by way of the encircling buildings forged shadows onto the bottom by way of the crack, leaving swaying tree shadows. At evening, inside lighting seeps by way of the fissure, outlining an exploratory and novel picture. Contained in the house, it presents a tender cavity-like kind, with its enveloping and semi-open construction inviting panorama options into the interior house.
This imparts a transcendence past architectural aesthetics, together with a “historic” attribute linked to organic experiences. The continual partitions shaped by the cavity permit the exhibition house not solely to accommodate massive sculptures and modern installations but additionally to adapt to projection-based new media artwork, mixing the house seamlessly with the exhibited artworks, thus changing into a brand-new creative medium.
The “Ravine Area” is located between the “Islet Area” and the “Cave Area,” diminishing the performance of artwork exhibitions and resembling extra of a neighborhood exercise heart. Externally, it includes a skateboard park, whereas the inside features a climbing wall and exercise rooms. The square-shaped roof block of the skateboard park is embedded alongside the climbing wall within the sunken house.
The dynamic silhouettes of skate boarders forged shadows on the climbing wall, creating an intriguing interplay in gentle and shadow between two unrelated but spatially separated actions. Throughout the spatial profile, this generates an attention-grabbing canyon-like fissure stance. The existence of the exercise heart serves as a scenic complement to the opposite two exhibition areas. It’s extra carefully linked to the bottom house and is used for neighborhood artwork markets or inventive actions, forming a completely new interactive perspective.